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Old May 09, 2008, 10:50 PM // 22:50   #21
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Although this is a "good" idea for a title..... why?

I mean, do you really need another title? Will you refuse to quest if there wasn't one?
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Old May 09, 2008, 11:03 PM // 23:03   #22
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Yup. That's what I've told.

- Only the quests all characters regardless of profession and campaign can do would count. (That would also eliminate the Profession change quests in the Crystal desert, since a character can have available 4..6 of them)
- In the case of repeatable quests, making them once would count, like with Missions and EotN Primary Quests. And next times won't.
- In the case of 'branched' quests, where one side may have more quests than the other, the surplus quests in the branch that has more won't count.
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Old May 09, 2008, 11:30 PM // 23:30   #23
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/signed for core quest title track
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Old May 09, 2008, 11:32 PM // 23:32   #24
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You know what i think...

It's AWESOME! I love the idea of having a quest title so that people who spend millions of hours on GW farming and being rich are screwed because all they know is it say WTB and WTS

/signed
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Old May 09, 2008, 11:53 PM // 23:53   #25
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I agree with Phoenix Tears (O_o)

/signed
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Old May 10, 2008, 01:50 PM // 13:50   #26
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Quote:
Originally Posted by Phoenix Tears
[...]
Protector/Guardian > 7
Vanguisher > 4
Skill Hunter > 4
Cartographer > 4
*Adventurer > 4
LB > 1
SS > 1
Asura > 1
Norn > 1
Vanguard > 1
Dwarf > 1
Master of the North > 1 would make together
I'd remove survivor from the list unless they fix it to stop being an aberrant one-shot title.

Master of the North would have to be changed to include the EotN secondary quests.

And then, by having Protector, Guardian, Vanguisher, Skill Hunter, Cartographer and Adventurer or a region, you could get a Master of that Region title.

And by having all 4 Masters, you'll have the Legendary master.

That would make... 3+3+1= 7 new titles instead of 4 new.

Ending up the things like this:

1 Maxed titles title.

28 Achievement titles:
3 Protector P,F,N
4 Guardian P,F,N,L
4 Vanguisher, P,F,N,L
4 Skill Hunter, P,F,N,L
4 Cartographer, P,F,N,L
4 Adventurer, P,F,N,L
5 Master, P,F,N,E,L

8 Plot grind titles
2 Faction (Kurzcik Luxon)
2 Promotion (Lightbringer, Susnpear)
4 Reputation (Asura, Norn, Vanguard, Dwarf)

13 Pure grind titles
3 Event-related (Drunk, Sweet, Party)
5 Reward-related (Lucky, Unlucky, Wisdom, Treasure, Zaishen)
5 PvP titles (Champion, Hero, Gladiator, Gamer, Commader)

2 Aberrant non-retry titles (Survivor, LDoA)

That with 28 non-grind titles, they only 2 more else would be needed to be able to get GWAMM without grind.

Last edited by MithranArkanere; May 10, 2008 at 02:03 PM // 14:03..
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Old May 10, 2008, 02:28 PM // 14:28   #27
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ok problem #1: how many quests are profession-specific, and how many other quests are trade-offs for that reason? What if I used one secondary profession for one trade-off, and another secondary for another trade-off? What about quests that aren't available for your character due to foreign status- wouldn't that make the title cheaper for foreigners that have obtained it? Every other title at least accounts for that. Tracking all the different possibilities would be a logistical nightmare.

and problem #2: How would you know which quests even counted, and which quests you have done, and which quests you still had to do? Imagine having to comb Tyria for the last of 300(assumption obviously) quests you haven't completed with nothing to tell you what it was other than an exclamation point over a random NPC's head.

I agree with the idea, but there are too many related issues that would take far too much time to implement.
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Old May 10, 2008, 03:13 PM // 15:13   #28
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Quote:
Originally Posted by CyberMesh0
ok problem #1: how many quests are profession-specific, and how many other quests are trade-offs for that reason? What if I used one secondary profession for one trade-off, and another secondary for another trade-off? What about quests that aren't available for your character due to foreign status- wouldn't that make the title cheaper for foreigners that have obtained it? Every other title at least accounts for that. Tracking all the different possibilities would be a logistical nightmare.

and problem #2: How would you know which quests even counted, and which quests you have done, and which quests you still had to do? Imagine having to comb Tyria for the last of 300(assumption obviously) quests you haven't completed with nothing to tell you what it was other than an exclamation point over a random NPC's head.

I agree with the idea, but there are too many related issues that would take far too much time to implement.
1.- You can easily make a list just by the data in the Wiki.
For example, Prophecies common quests start from To Kyrta: Journey end (given by aidan).
A list would be made and each of them would be checked one by one, like Missions and EotN primary quests are.

Many Tutorial quests are optional, like most pre-Searing quests, and there are other things that are easier for native characters. Nightfall native characters can explore 0.8% more than foreigners, for example.
If only those that can be made by anyone count, then it thoesn't matter if you had more or less quests in your Tutorial areas, you still have to make the same than the rest, and can skip the tutorial quests to make only primary quests and common secondary quests.

2.- We know that quests are counted because you cannot retry them. And fro repetable quests, a counter would be added, like the Statures for Sorrow's Furnace, so you will only have to make them once (again). Aditionally, the Quest log qould be improved, showing:
- Tab 1: Current quests. All quests you have currently in progress/completed(ready to get reward) and failed.
- Tab 2: Finished quests. All quests completed which reads have been received by the character.Also repeatable quests that have been finished once.
- Tab 3: Known quests. All quests that have been acepted by any character of the account, regardless of them being finished, abandoned, in progress, failed or completed.
- Tab 4: Library. All books that have been completed once by the character. Ready to review.
- Tab 5:Cinematics. All cinamatics seen by the character, ready to replay.

Last edited by MithranArkanere; May 10, 2008 at 03:16 PM // 15:16..
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Old May 10, 2008, 04:00 PM // 16:00   #29
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/SIGNED !

It would be a challenging title that actually requires playing and that'd be cool.
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Old Jul 20, 2008, 08:41 AM // 08:41   #30
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this is a good idea but would obviously be bug filled at first due to all the quests that are profession specific and continent specific.
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Old Jul 20, 2008, 11:46 AM // 11:46   #31
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/signed. I wonder what a title track be like for this. Tyrian Helper? Lulz Anyway there wouldnt be a problem. This would be EXACTLY like the cartogropher. Since many quests require a specific profession or a native character, ANET would make it possible to have MORE than 100% of quests done (like the Cartographer- more than 100% of ANY lands can be explored).

Last edited by Sai Rith; Jul 20, 2008 at 11:48 AM // 11:48..
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Old Jul 20, 2008, 11:52 AM // 11:52   #32
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Link to original suggestion.
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Old Jul 20, 2008, 12:52 PM // 12:52   #33
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Yes agree. This is the one and ONLY title I'd love to see in game.
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Old Jul 20, 2008, 02:46 PM // 14:46   #34
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/signed
I have wanted this for so long. i have done every factions quest available to my original char and I would like something to show for it.
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Old Jul 20, 2008, 04:04 PM // 16:04   #35
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Quote:
Originally Posted by untouchable
I think they should put in a title for quests. Completeing all quests in a game=title. I think its stupid that they havn't done this considering they did it for missions. And in my opinion is would definatly make questing more enjoyable because its going towards a title. Good idea!?
There needs to be some sort of reward for doing every quest, but I don't think moar titlez is the way to go about it.

Also, there are many profession-specific and campaign-specific titles that some characters cannot do. I'm sure there's a way to work around that, but there probably would be a lot of bugs to start out with if this was implemented. Also, this is a pretty big thing, and Anet has almost outright said they don't care a whole lot about GW1 anymore.

/onthefence
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Old Jul 20, 2008, 07:35 PM // 19:35   #36
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This will probably never be added but /signed.
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Old Jul 20, 2008, 07:39 PM // 19:39   #37
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Quote:
Originally Posted by Phoenix Tears
this titles wouild have been a 10000000000000000000000000000000000000000000000000 00000000000000000000000000000000000000000000000x tiem better implemention, than this braindead junk of Zaishen-Title.
As I recall, you were in the camp that was incessantly shouting "NEED PVE EMOTE TITLE PL0X!". Well, you got what you wanted in the Zaishen title. An emote that you can easily get through PvE. I really don't understand what you don't like about it.
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Old Jul 20, 2008, 07:42 PM // 19:42   #38
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I can't believe I'm doing this in a topic suggesting a new title, but... /Signed.

It seems like it would be a good way to encourage people to go back and actually play the game. Not just farm it so they can buy the items necessary for the title. I actually think I'd have a lot of fun maxing this, at least in the low end areas.

The only problem I could see is that some quests aren't given to foriegn characters, like the beginner area ones (Shing Jea namely, and also the Symon quests that give you the 55 wand.)
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Old Jul 20, 2008, 07:47 PM // 19:47   #39
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If primary and repeatable quests are excluded then I definitely think this title should be made. 3 of them. One for each campaign.
/signed

Besides, we don't need stupid experience points at level 20. Quests are basically pointless unless there was a title.
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Old Jul 20, 2008, 09:25 PM // 21:25   #40
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really nice title..acutaly something to do besides grinding....

/sign
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